L-system used:
Base: F-F-F-F
Symbol: F
Rule: FF-F+F-F-FF
Itterations: 3
Distance: 5
Angle: 90
L-system used:
Base: F
Symbol: F
Rule: FF-[-F+F+F]+[+F-F-F]
Itterations: 3
Distance: 5
Angle: 22.5
L-system used:
Base: F
Symbol: F
Rule: F[-FF]F[+FF][F]
Itterations: 3
Distance: 7
Angle: 22.5
L-system used:
Base: F
Symbol: F
Rule: FF-[-F+F+Flk]+[+F-F-Flk]
Itterations: 3
Distance: 5
Angle: 22.5
L-system used:
Base: F
Symbol: F
Rule: FF-[-F+F+Flk]+[+F-F-Flk]
Itterations: 3
Distance: 5
Angle: 22.5
For scene F, I randomized the color of each branch by changing the color under the F command to “ color(random(), random(), random())”
L-system used:
Base: F
Symbol: F
Rule: FF-[-F+F+F]+[+F-F-F]
Itterations: 3
Distance: 5
Angle: 22.5
For Scene G, I randomized the angle of the branches, not by using a Gaussian distribution, but by changing the “ +” and “- ” commands to “ left(random()*2*angle) ” and “ right(random()*2*angle)” respectively
L-system used:
Base: F
Symbol: F
Rule: FF-[-F+F+Flk]+[+F-F-Flk]
Itterations: 3
Distance: 5
Angle: 22.5