Academic Information Technology Services is pleased to announce a Software Carpentry workshop on computer programming and data management. This upcoming workshop is a hands-on, two-day event that covers the core skills needed to be productive in a small research team. Short tutorials alternate with practical exercises, and all instruction is done via live coding. Led by a certified Software and Data Carpentry instructor, the workshop is tailored to the needs of Colby students, staff, and faculty.

 


Current course objectives include:

  • Reducing the barrier to entry into programming, data management, and analysis
  • Imparting skills for continued learning and engagement
  • Supporting a forum for continuous learning to enable and enhance data-driven research in diverse disciplines
  • Creating a strong community of scholars
  • Empowering innovative and effective research

 

To help us plan for this workshop and better serve the need of participants, please complete this short survey.


Tim Hubbard | Active Learning

Tim Hubbard, Associate Professor of Economics, frequently has his students participate in simple games for his course in Game Theory, EC379. However, there were limitations to his analog approach, including some students quickly developing a reputation as being a certain type of player. Prompted by the FIT fellowship, Tim and the team in Academic ITS implemented a tool called oTree, in which students would use their own device to play anonymously. This also allowed for a larger data set of interactions to be captured, enabling students to see larger trends.
Read more »


Megan Cook | Blended Learning

When Megan Cook, Assistant Professor of English, was looking to redesign her Global Middle Ages course, she partnered with Academic ITS to figure out ways that technology could help to accomplish her goals. Conventional writing assignments were replaced by scaffolded exercises in which students ultimately developed a non-linear travel journal using GIS.

Read more »


Josh Martin | Blended Learning

Associate Professor of Biology, Josh Martin, works with his students to examine how insect brains differ between species. To supplement in-class dissections, Josh wanted to virtually show students how brains compare in size and features. In partnership with Academic ITS as a part of the FIT program, Josh envisioned a virtual reality insect brain viewer, which allows students to dynamically compare digital models of these brains.
Read more »


Whitney King teaches in the Schupf Lab

A new visualization wall was recently installed in the Schupf Scientific Computing Center. The wall can be configured to display an extended desktop of the instructor station or to show the instructor computer and a laptop side-by-side. Other layout options will soon include the ability to allow multiple students to wireless mirror their computer screens to the wall. The wall will also has touchscreen capability, allowing up to six touch points so that the instructor can touch the wall and manipulate the information as if using a mouse. This 4-by-2 array of monitors covers much of the front of the classroom, totaling 16′ x 4.5′ of screen real estate.

The visualization wall in the Schupf Lab is an ideal platform for faculty or students seeking a dynamic, large, and detailed representation of graphical content. Please contact Academic ITS for a consultation in how to integrate this room into your teaching.



JanPlan 2019 Moodle course sites that are in use will remain open and available to enrolled students by default until their graduation. If you prefer to make your JanPlan 2019 course sites unavailable to students, please complete these steps:

1. Go to Moodle and log in using your Colby id and password
2. Navigate to your course site
3. Click on “Edit settings” in the Administration block
4. Change ‘Visible’ to “Hide”
5. Scroll down to the bottom of the page and click the “Save and display” button



Questions? Please contact moodle@colby.edu  


 

 

Games, pizza and prizes… need I say more?!

The Colby community is invited to come to Miller Library for Game Night from 6-9 p.m. Thursday, Jan. 17, where there will be:
YouTube Karaoke * Laser Tag * Mini-golf
Virtual Reality in the MuleWorks Lab
Twister * Giant Jenga * Giant Connect Four
Board Games * Puzzles * Giant Kerplunk

https://www.facebook.com/events/390873208349494/


January 31, 2019- Faculty & Staff Access to Adobe Software- Webinar

You may have heard of Acrobat or Photoshop, but there is much more to learn about Adobe Creative Cloud!  Learn what Adobe software you have access to through Colby’s campus agreement with Adobe.

In this session, Steven Watson, Adobe Senior Customer Success Manager, and Donna Caldwell, Adobe Senior Solutions Consultant, will cover the elements that are part of today’s Creative Cloud, from the personalized experience and faculty and staff can expect at Adobe.com, to the apps and support anyone can access to create whenever they are inspired. 

Note: Adobe Creative Cloud gives Colby Faculty and Staff access to a collection of software developed by Adobe for graphic design, video editing, web development, photography, and cloud services. Colby student access is available on public campus computers.

Webinar Details:
Where: Webinar/Virtual in Miller 208
When: Thursday, January 31, 2019, from 1:00pm – 2:00pm

Please RSVP!

Want to get started now? Visit our Adobe info page for set up info and tutorials!


February 7, 2019- What Can I Do with Adobe Software in Class?- Webinar

From creating an infographic, making a video, or creating an engaging web page, Creative Cloud can empower students and faculty in these projects and so much more! Join this session to learn about resources to help you and your students take advantage of Creative Cloud in the classroom.  Donna Caldwell, Adobe Senior Solutions Consultant, will share ideas and show you a variety of learning resources.

Note: Adobe Creative Cloud gives Colby Faculty and Staff access to a collection of software developed by Adobe for graphic design, video editing, web development, photography, and cloud services. Colby student access is available on public campus computers.

Webinar Details:
Where:
 Webinar/Virtual in the Miller Davis Classroom
When: Thursday, February 7, 2019, from 1:00pm – 2:00pm

Please RSVP!

Want to get started now? Visit our Adobe info page for set up info and tutorials!


March 7, 2019- Faculty Use Cases in Class with Adobe Software – Webinar

Faculty from higher ed institutions are giving students an innovative and visually engaging way to learn in class with Adobe software.  Come see what they are doing to arm students with digital literacy skills when they graduate.

Note: Adobe Creative Cloud gives Colby Faculty and Staff access to a collection of software developed by Adobe for graphic design, video editing, web development, photography, and cloud services. Colby student access is available on public campus computers.

Webinar Details:
Where:
 Webinar/Virtual in Miller 208
When: Thursday, March 7, 2019, from 1:00pm – 2:00pm

Please RSVP!

Want to get started now? Visit our Adobe info page for set up info and tutorials!


Qualtrics is an industry-leading online survey service that provides an easy way for Colby faculty, staff, and students to create online surveys and analyze the results.

Join Academic ITS as we welcome Elizabeth Seto, Assistant Professor of Psychology, who will share her knowledge on using the Qualtrics Online Survey tool for collaborative research with students inside and outside of the classroom.

Date: Wednesday, November 28, 2018
Time: 12noon-1pm
Location: Miller 208

 

Lunch will be provided by ITS. Space is limited. Please RSVP by November 26.
For more information contact Ellen.Freeman@colby.edu